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The origins of Inbetween Land

Development often starts with a single spark from one person, not the brainstorm of a crowd. Here is how ours lit up.

By Specialbit Studio

Inbetween Land key art

People often imagine game development beginning with a room full of designers brainstorming together. In our experience, it usually starts with a single spark from one person, an image or a feeling that refuses to let go.

Inbetween Land began exactly that way: a sense that something just isn't right when a childhood friend calls out for help, and a portal to a strange world waiting to be opened.

From that one idea, the rest of the team built outward, layering puzzles, characters, and a science-fiction world around the original spark until it became a game worth finishing.

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