Devlog March 15, 2021
Building The Wild Case in Unity
How we rebuilt our adventure toolset on Unity and what changed in our hand-drawn pipeline along the way.
An independent game studio crafting story-rich adventures and cozy worlds for players everywhere.
Specialbit Studio began in 2006, when three university friends decided to build the games they dreamed of playing. We have been making story-rich games with soul ever since.
Today we are fully independent, self-publishing every title on our own terms. We have grown from hidden-object puzzles to casual adventures, and now craft hand-drawn point-and-click games while exploring brand-new genres.
Our journey across genres
Devlog March 15, 2021
How we rebuilt our adventure toolset on Unity and what changed in our hand-drawn pipeline along the way.
News May 30, 2019
We removed the old demo: it no longer represents the current state of the game. A fresh one is on the way.
Devlog August 23, 2018
Development often starts with a single spark from one person, not the brainstorm of a crowd. Here is how ours lit up.